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Thread Statistics | Show CCP posts - 4 post(s) |

Kaldi Tsukaya
Deveron Shipyards and Technology
48
|
Posted - 2015.01.29 04:03:02 -
[1] - Quote
Hmmm,
You could use the same methodology in reverse.
Line up newb ships at gate (or belt). Shoot something with alt toon to draw Concord. Now just board one of these newb ships to re-draw Concord if they are drawn away. No further shooting required to keep drawing Concord there for 15 minutes.
If you can set your medical clone in system, you don't even have to worry about being podded while CT is active, just warp back to newb ships and board again. And you even get another free newb ship at the station.
All those POS modules in hisec, maybe I need to look more at this hyperdunking... |

Kaldi Tsukaya
Deveron Shipyards and Technology
48
|
Posted - 2015.01.30 15:57:42 -
[2] - Quote
Alli Ginthur wrote:
Well its a good thing EVE is a sandbox, because you CAN be as bad as Game mechanics allow, just have to bring a very large bucket.
FTFY
|

Kaldi Tsukaya
Deveron Shipyards and Technology
51
|
Posted - 2015.01.30 17:46:32 -
[3] - Quote
Alli Ginthur wrote:Lucas Kell wrote:Alli Ginthur wrote:Market McSelling Alt wrote:But but but, I should be able to be as bad as I want with nothing there to stop me because this is eve! Well its a good thing EVE is a sandbox, because you CAN be as bad as you want to be, just have to deal with the consequences handed out afterwards. Consequences? con-+se-+quence \-êk+ñn(t)-s+Ö--îkwen(t)s, -kw+Ön(t)s\noun : something that happens as a result of a particular action or set of conditions
I kept waving donuts but Concord didn't respond. As a consequence, I've had to eat them all myself... |

Kaldi Tsukaya
Deveron Shipyards and Technology
51
|
Posted - 2015.01.30 19:28:30 -
[4] - Quote
Destiny Corrupted wrote:[quote=Dangeresque Too]
The purpose of CONCORD is to remove an active threat, which is to say the armed ship flown by a pirate. A pod isn't an armed threat. The consequence of crime in EVE is reduced security status, with all of the drawbacks that that implies.
No. That is part of the mechanics of Concord. Both in the Lore and in actual gameplay, the purpose is much different. |

Kaldi Tsukaya
Deveron Shipyards and Technology
51
|
Posted - 2015.01.30 19:41:10 -
[5] - Quote
Destiny Corrupted wrote:Kaldi Tsukaya wrote:Destiny Corrupted wrote:[quote=Dangeresque Too]
The purpose of CONCORD is to remove an active threat, which is to say the armed ship flown by a pirate. A pod isn't an armed threat. The consequence of crime in EVE is reduced security status, with all of the drawbacks that that implies. No. That is part of the mechanics of Concord. Both in the Lore and in actual gameplay, the purpose is much different. The purpose of an individual, active CONCORD response team. Is that better?
Not trying to nitpick, but establishing purpose is different than mechanics is important to the debate. I assume that the Concord pilot(s) are simply "following orders" and upholding the laws/rules that govern their behavior.
Additionally, the NPC factions DO care about pilot/pilot interactions, or else their ships wouldn't shoot at criminal players who enter their systems. I am sure the criminal players would agree, don't you think? |

Kaldi Tsukaya
Deveron Shipyards and Technology
51
|
Posted - 2015.01.30 20:05:40 -
[6] - Quote
Tippia wrote:Kaldi Tsukaya wrote:Not trying to nitpick, but establishing purpose is different than mechanics is important to the debate. I assume that the Concord pilot(s) are simply "following orders" and upholding the laws/rules that govern their behavior. What the CONCORD pilots do has nothing to do with either GÇö that is just lore fluff. The purpose of CONCORD is very simple: to impose an asset tax on unlawful aggression (aggression tax being the defining characteristic of highsec). The mechanics of CONCORD are reasonable simple, dealing with seclevel-specific spawn times for cruisers and battleships. Quote:Additionally, the NPC factions DO care about pilot/pilot interactions, or else their ships wouldn't shoot at criminal players who enter their systems. If you want to nitpick, faction NPCs don't shoot at criminals who enter their systems (largely because criminals can't enter systems) GÇö that's what CONCORD does. The factions only care about outlaws, who CONCORD couldn't care one whit about. The only overlap is sentry guns, who react to sec status changes for whatever reason.
Yes, I changed my post to 'Empires' to reflect that. I have to constantly mind the correct terminology when dealing with mechanics of NPC's. There are, as you stated, differences between the distinct NPC elements and their responses. (let's not get into FW or standings, lol)
Really, my point in relation to this thread is that "purpose" is what is intended, whereas "mechanics" is what actually happens. Eve players are notorious for manipulating the differences.
I love a good discussion |

Kaldi Tsukaya
Deveron Shipyards and Technology
52
|
Posted - 2015.01.30 22:41:36 -
[7] - Quote
baltec1 wrote:Market McSelling Alt wrote:
Oh boo hoo. Not really. And last I checked you can still use a cloak at -10 sec status. Ever tried cloaking in highsec of the opposing faction?
You cant even dock at a contested station of the opposing faction. Come on man, try a little
Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad.
I once flew a megathron through enemy faction space and attacked wartargets I found. I am still a wanted man in gal high sec for that rampage. Also Gank ships don't fit cloaks. Before spouting nonsense like this you should go to -10 and see how much fun it is doing activities you currently enjoy.
The Outlaws who use their mains have my respect, for the path they choose limits their choices in gameplay. If ever there was a more (dis)honorable profession |

Kaldi Tsukaya
Deveron Shipyards and Technology
52
|
Posted - 2015.01.31 00:22:28 -
[8] - Quote
John E Normus wrote:There is a mountain of good advice out there to help pilots avoid these kinds of bad situations. If you want to have a chat about it literally every New Order agent you see will happily tell you what to do to survive us in any given situation. Try it out, play eve like someone is out to blow up your stuff! Anyway...
There was a vote, James 315 won.
The beatings will continue until we reach full compliance.
I gots my new tank fitted to pertect meez |

Kaldi Tsukaya
Deveron Shipyards and Technology
52
|
Posted - 2015.01.31 02:11:47 -
[9] - Quote
Herr Wilkus wrote: But what if the 'outlaw that uses their main' to gank, also has a well trained high sec alt for doing things without Faction Police interference in highsec? Do they still have your respect? Or have they now lost it because they use alts like everyone else in this game?
Why would that change things? That toon is still limited to being an outlaw. To invest that time and training is still the same, whether they have an alt or not. |

Kaldi Tsukaya
Deveron Shipyards and Technology
155
|
Posted - 2015.07.13 13:57:07 -
[10] - Quote
Hmmm this thread got resurrected?
I suppose it is fitting, seeing as how the whole hyperdunking thing evolved this weekend. And right in Jita, the one place freighters are virtually guaranteed to go.
https://zkillboard.com/kill/47764692/
tanking didn't help https://zkillboard.com/kill/47810430/
apparently webs didn't either https://zkillboard.com/kill/47789491/
https://zkillboard.com/kill/47812958/
Much of what has been discussed in this thread is now no longer applicable. -not a pipe system, it's a source/destination -no catalysts used -ineffective webbing
Interesting... |

Kaldi Tsukaya
Deveron Shipyards and Technology
158
|
Posted - 2015.07.15 07:49:11 -
[11] - Quote
baltec1 wrote:
If only there was a ship that could blap an untanked bomber
I don't have a problem with that, you could still counter this new approach if you had the right escorts with your freighter. It just looks like some of the counters mentioned in this thread seem ineffective now. Evolution... |

Kaldi Tsukaya
Deveron Shipyards and Technology
158
|
Posted - 2015.07.17 13:20:54 -
[12] - Quote
Anthar Thebess wrote:Have you ever considered that the problem is also in freighters? They big , slow, haul much. Maybe eve should shift to DST based transport and not to a freighter based. Tanked, fast , cloaky and have 60k dedicated cargo hold.
DSTs are neither cloaky nor particularly fast and have a cargohold of 5k. They do however have built-in warp stabs and a 50k fleet hanger (+5%/level)
They are not going to replace freighters cuz you just can't carry enough bulk. But damn gotta love that tank |

Kaldi Tsukaya
Deveron Shipyards and Technology
159
|
Posted - 2015.07.17 17:23:50 -
[13] - Quote
Globby wrote: DSTs can consistently pull of the cloak MWD trick which makes them effectively cloaky. They can also fit MJDs and have 80k EHP tanks. A nearly total 70,000 m3 cargo hold at max level is substantial for quite honestly an un-gankable ship.
Bustard is about 135k EHP without boosts. Overheated is about 175k EHP, resists are mid 90s across the board. What would I need a cloak or MWD in highsec for?
Oh, and active resists so AP is definitely out.
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